Section Schedule
GAME 210
2D Motion for Games
This course starts by introducing fundamental animation techniques and the basic principles of animation in the context of game design; a large part of this course addresses issues specific to gaming such as scripted animation, optimization, and interactivity. Building on the concepts introduced in 2D Art for Games, students will storyboard from original ideas and create interactive animations that include environments, characters, and interface design. Students will complete the course with several pieces for their portfolio including a larger interactive animated work.
Section Title Instructor Reg/Limit Status Hours Fees Reqmts Textbk Camp Bldg Room Dates Days Beg End
01 LosaccoJ 13 / 18 Open 3.00 $70.00   CCC 916 139 09/04/2018 - 12/15/2018 ---W--- 6:30p 9:20p

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